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Archive for June, 2008

Microsoft using “Quests” as collaborative work. (Work is an MMOG)

June 27, 2008 By: BobKetner Category: Virtual World SIG, virtual worlds No Comments →

 I found this interesting article about how Microsoft has internal “Quests” that are worked on collaboratively.

You can safely say that the reality that “Work is an MMOG” has arrived.
http://apnews.myway.com/article/20080626/D91HVAS80.html 

I also like the sound of the “visionary manifestos”.  We need more of these.

SRI Panel this Friday 6/27: “Year in Review, Year Ahead”

June 25, 2008 By: BobKetner Category: virtual worlds No Comments →

Eilif Trondsen of SRI Consulting Business Intelligence will be hosting a panel this Friday in Second life:
“Year in Review, Year Ahead”

Eilif writes:
As part of our meeting of the Virtual Worlds @ Work consortium at SRI on Friday, June 27 we will have an panel session in Second Life at 9AM PST with four panelists who are very actively involved in the virtual
worlds industry:

* Christian Renaud, Chief Architect, Networked Virtual
Environments, Cisco Systems

* David Wortley, Director, The Serious Games Institute, Coventry
University in the UK

* Justin Bovington, CEO of Rivers Run Red (A virtual worlds
professional services firm with offices in Europe and North America)

* Nick Wilson, Managing Director, Clever Zebra and vBus Expo

The inworld session will be take place in the auditorium at the
Serious Game Institute:
http://slurl.com/secondlife/SGI%20Nexus/96/107/27

The panel session will explore virtual worlds developments during last
year and what they see ahead for the coming year. The inworld session
will be open and free free for anyone interested in attending. Feel
free to share this notifcation with anyone who might be interested in
attending.

Thanks.
Eilif

Eilif Trondsen, Ph.D.
Director, Virtual Worlds @ Work
SRI Consulting Business Intelligence

New virtual world “SocioTown” lets you experience penitentiary life, meaningless work, and beatings.

June 16, 2008 By: BobKetner Category: browser based, needs help, virtual worlds No Comments →

I try to log into all the new virtual worlds I can. Just tried the open beta of SocioTown after reading about it at Massively. I think this might take the cake for the toughest virtual world experience ever. You log in to find that – you’re in jail.

During the first few minutes I was threatened by another inmate named Terrance and then “Police Chief McNair” called me a “MURDEROUS MARAUDER”. He also asked me to “plead guilty” which seemed like a dodgy proposition considering I still had not heard the charges. Later he said there was a mistake and then disappeared, leaving me with the talkative inmate Terrance.

It also seems that work closely resembles real life as well. For example, we find that if you are lucky enough to find a job and agree to it, then “your screen will darken and there will be a time ticking away.” Just like real life, huh! But wait, there’s more…

While on the job, you cannot do anything on Sociotown but stay as is for the remaining time. This has to be the most unusual example of “grinding” I’ve ever heard of.

But wait, there’s more…. Just like in real life, you aren’t forced to keep the browser open while you’re on the job. This brings a whole new dimension to the idea of working remotely.

There’s a video below showing how a male named “Simpson” ejects people from his house. “Simpson” and the other players in the video have a heated exchange and Simpson attacks the apparently clueless visitors. He attacks 2 males with what appears to be a baseball bat and then hurls the women out by their legs. Wow, again, just like real life! Maybe not quite as bloody. It makes you wonder why there’s not a lock on the door in the first place.

I’m not sure if I’ll log back on to see what happens if Chief McNair ever comes back…I’m still traumatized after being chatted up by Terrance and I know he’ll be waiting for me. Then again, at least he’s in the cell next door.  Just knowing Simpson is on the loose out in this virtual world I might be safer in the slammer, even though I don’t yet know my charges.

Maybe it should be called Sociopath Town.
ROFL… and we thought Second Life ™ had a bad orientation. I’ll take the parrot and the beach ball any day over being in jail!

Dear SocioTown, you need design help, please contact me.

World of World of Warcraft, the latest virtual world.

June 15, 2008 By: BobKetner Category: news No Comments →

Did you know that there is now a world where you can experience being in a world where you play inside and actual virtual world!

Wow this is too cool not to post it.

via. TheOnion 

via. Wonderland

via. Boing Boing


  • ‘Warcraft’ Sequel Lets Gamers Play A Character Playing ‘Warcraft’
  • Do you feel a “virtual world winter” chill ?

    June 10, 2008 By: BobKetner Category: Virtual World SIG, blogs, virtual worlds Comments Off

    There’s a great post and conversation at:

    http://terranova.blogs.com/terra_nova/2008/06/possibility-of.html#more

    by Bruce Damer asking whether we are approaching a “New Virtual World Winter”.   I’d encourage you to read the questions and join the conversation, as we’ll use these as the basis for some upcoming meetings including the annual “Future of Virtual Worlds” panel on Oct. 27.

    My personal response is below:

    What a great set of questions you have posted – that’s what it’s all about.

    I’d like to chime in that my un-researched opinions in response, they really got me thinking.

    Basically, there has been more and continued Balkanization and silos – due to the fact that these VW’s are competing businesses built on programming and intended purposes that may be simply incompatible on the most basic levels. These “proprietary islands” remain disconnected for the same reason Office Depot and Office Max are proprietary islands. So, it sounds blasphemous amongst fundamentalist open sourcers, but there’s no savior “browser” or ubiquitous interface coming.

    As businesses, new open-ended worlds will generally have to answer the basic question of “what’s this for?” or face extinction. Everyone knows (but for some reason no one wants to admit) that SL is the flagship (non-game) platform. SL is the center of almost every VW discussion and despite all the silly criticism – all the wild outrage amongst users comes at times when they can’t be logged in 24×7. Old media entertainment brands would pay any price for such umbilical loyalty.

    If you consider them VW’s inside of games (Wow, Halo, etc.) then by virtue of this I’d say the avatar based interactive online medium is definitely mainstream now. Amongst probable “serious” business users though, or in the areas of adopted collaborative tools, I feel more of a “Trough of Disillusionment” hangover, following a “Peak of Inflated Expectations” party as a result of a solid 2.5 years of aggressive PR and hype.

    The Consumerization of Software Development Forum – tomorrow June 4

    June 04, 2008 By: BobKetner Category: news Comments Off

    SDForum is hosting a half-day conference tomorrow, and it sounds like a really interesting event.
    I’ll see if I can blog some essential points from the event.  Check it out if you’re in the area.

    The Consumerization of Software Development Forum
    Wednesday, June 4, 2008
    Location: Cooley Godward Kronish, Palo Alto
    3175 Hanover Street, Palo Alto , CA 94304


    The cutting edge of “software” is undergoing a structural change as new business models, and new strategies for customer acquisition have supplanted the Y2K era of enterprise software models. Centralized buying decisions driven by the CIO have given way to “democratic” or consumer-like adoption behavior within the enterprise. Open-source software, software-as-a-service (SaaS) and other “bottom-up” rather than “top-down” models are exploiting this trend. In this event on next generation software, you will have the opportunity to hear from next-gen leaders in the software space.

    Agenda

    11:30 – 12:30               Registration and Lunch
    12:30 – 1:00pm            Welcome & The Consumerization Thesis

    1:00 pm–1:45 pm       Panel Discussion: “A View on Software from Wall St ”
    Moderator: Vince Pangrazio, Cooley Godward Kronish
    Brendan Barnicle, Pacific Crest
    Charles Carmel, Cisco
    Mike Maples, Managing Partner/Founder, Maples

    Investments
    1:45pm – 2:00       Fireside Chat: Brett Caine, President of Citrix Online
    Moderator: Rich Wong, Accel

    2:pm – 2:45pm            Panel Discussion: “Beating the incumbents through bottom-up tactics”
    Moderator: Rich Wong, Accel
    Duke Chung, CEO President and Co-founder, Parature
    Satish Dharmaraj, CEO and Co-founder, Zimbra
    Mike Ni, Senior VP of Solutions, Netsuite
    Javier Soltero, CEO and Co-founder, Hyperic

    2:45pm – 3:10pm      Facebook in the Enterprise
    Chamath Palihapitiya, VP Prod Mktg & Operations, Facebook

    3:10 pm – 3:25 pm    BREAK

    3:25 pm – 4:15 pm     Panel Discussion: “Products for the end user instead of the manager”
    Moderator: Kevin Efrusy, Accel
    Chamath Palihapitiya, VP Prod Mktg & Operations, Facebook
    Jason Lemkin, CEO and Co-founder, Echosign
    David Thompson, CEO, Genius
    Anthony Deighton, SVP of Marketing, Qliktech

    4:15 pm – 4:45 pm     Fireside Chat: Clarence So, CMO, SalesForce
    Introduced by: Rich Wong, Accel

    4:45pm – 5:00 pm    Closing Remarks

    IBM hosts 3-day Rational Software Dev. Conference at Codestation

    June 02, 2008 By: BobKetner Category: conferences, second life, virtual worlds No Comments →

    Got word of an IBM “Meet the Experts” session being held in Second Life(tm) June 2, 3, and 4. It is part of their Rational Software Development Conference going on in Orlando, FL and sounds really interesting.

    It looks like they are using teleconferencing for voice, as phone-in numbers are provided. Here’s the announcement as I received it. I’ll definitely drop in, so look for Orange Montagne if you’re there.
    Join us on Codestation in Second Life for the IBM Rational Software Development Conference Meet the Expert Sessions this week June 2, 3 and 4th.

    The SL URL for CODESTATION is http://slurl.com/secondlife/IBM%20CODESTATION/130/95/40

    On Monday, Tuesday and Wednesday, there will be a Meet the Expert sessions at 10:00 am and 2:00 pm Eastern (New York) with each of the Heroes. As a reward for attending each of the sessions, a superpower will be handed out to attendees at each of the sessions.

    Schedule for 10 am ET :
    Monday 10am ET – Fee-Chur: The Developer; who can turn anything into code. “It’s not a bug, it’s a “feature!”
    Tuesday 10am ET The Gatekeeper: The Release Manager; who can shift shapes to deal with everything internal and external; from bugs to leaks to patches to infinity and beyond!
    Wednesdat 10am ET The Time-Inator: The Project Manager; who can bend the time-space continuum… sometimes
    http://slurl.com/secondlife/IBM%20CODESTATION/130/95/40

    Call in information for 10am ET Expert Sessions
    10am ET Mon, Tues & Wed – June 2, 3 & 4
    Title: Rational Software Devplr Meet the Expert
    Conference telephone numbers:
    Participants, Toll free: 888-427-9376
    Participants, Toll: 719-457-1509
    Confirmation Code: 6768646
    Title: Rational Software Devplr Meet the Expert

    Schedule for 2pm ET
    Monday 2pm ET R-Tek: The Architect with the power to grok future applications just by drawing a picture on a napkin.
    Tuesday 2pm ET Hawkeye: The Analyst; whose super A-ray Vision lets her see opportunities hidden in complex problems
    Wednesdat 2pm ET Gotcha: The Tester; with the power to clone herself to meet impossible deadlines…
    http://www-306.ibm.com/software/rational/events/rsdc2008/rheroes.html
    Call in information for 2pm ET Expert Sessions
    2pm ET Mon, Tues & Wed – June 2, 3 & 4
    Title: Rational Software Devplr Meet the Expert Conference telephone numbers:
    Participants, Toll free: 888-378-0344
    Participants, Toll: 719-325-2100

    In addition, the Conference Keynotes will be posted on Codestation the day after they are delivered at the Conference.

    http://www.ibm.com/rational





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